Thietee Stevenson
Female Otterfolk
She is an elderly otterfolk with grey eyes and dark brown fur with grey fur on their face and chest.
Personality Traits: Introverted, Impatient, Pessimistic.
Alignment: neutral.
Born: 753 AC (Age 46)
Orientation: Hetrosexual
Home: Orchard
Settlement: Ilbaham (immigrated from Port Willenden)
Spouse: Moses Stevenson
Mother: Dietu (Deceased)
Father: Hoolee (Deceased)
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 8 | 8 | 7 | 11 |
| +1 | -1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Medicine +1
Abilities:
- Hold Breath. Thietee can hold their breath for up to 30 minutes at a time.
- Bite. Thietee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "All mine" |
By Bofáin Taleforger Fiction. A down on his luck dwarf inherits an adamant mineshaft. But how did his uncle die? And what of the rumors of something alive in the deepest caverns? |
5 lbs. |
| 1 | 5 gp | "My fast island" |
By Samuel Mardig Not a particularly famous book, yet quite compelling. |
5 lbs. |
| 1 | 50 gp | Antitoxin (vial) | A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs. | |
| 1 | 2 sp 1 cp | Money Pouch | Thietee's money pouch. It has 21 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 2 | Rusty nail | A rusty old nail. | ||
| 1 | Smooth Stone | A tumbled smooth stone with "Moses" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |