Cheelee Meamapup
Male Otterfolk Shopkeep's Assistant
He is an adult otterfolk with grey eyes and light brown fur with grey stripes.
Personality Traits: Jovial.
Alignment: neutral good.
Born: 785 AC (Age 15)
Orientation: Hetrosexual
Home: Freenpup's Bait Shop
Settlement: Oldden
Mother: Meama Freenpup
Father: Hoorup Hielapup
Siblings
- Cleela Meamapup - age 29 ♀
- Sheatee Meamapup - age 23 ♀
- Trainee Officer Fleay Meamapup - age 19 ♀
- Flielee Meamapup - age 9 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 9 | 10 | 10 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Persuasion +2
Abilities:
- Hold Breath. Cheelee can hold their breath for up to 30 minutes at a time.
- Bite. Cheelee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A short pencil | A short pencil. | ||
| 1 | 5 sp | Engraved silver ring | A silver ring, with distinctive otterfolk engraving. | |
| 1 | 25 gp | Holy water (flask) | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
| 1 | 1 gp 2 sp 7 cp | Money Pouch | Cheelee's money pouch. It has 10 sp and 27 cp in it. | ¾ lb. |
| 1 | 3 sp | Playing Cards (Gaming set) |
A standard deck of 52-cards, plus 2 wildcards. Suits are Coins, Staves, Goblets and Swords. The cards are made of cheap card stock, and are slightly bent from being shuffled many times. |
¼ lb. |