Preema Freaypup

Female Otterfolk Housekeeper

She is an adult otterfolk with grey eyes and medium brown fur with light brown stripes.

Personality Traits: Patient.

Alignment: chaotic good.

She is a follower of Marlon. (NG)

Born: 762 AC (Age 38)

Orientation: Hetrosexual

Home: Fieteepup's Manor

Settlement: Oldden

Mother: Freay Preemapup (Deceased)

Father: Pulureep Threanpup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
8 12 11 8 10 10
-1 +1 -1

ACHPPassive
Perception
Speed
11 4 9 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +1, Persuasion +2

Abilities:

  • Hold Breath. Preema can hold their breath for up to 30 minutes at a time.
  • Bite. Preema can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-1.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 16 gp "Healing with Plants: A Beginner's Guide" (Dog-eared) By Galionan Auglaraan

A short tome detailing medical herbs. This volume is aimed at beginners and amateurs. When making a herbalism kit check, you can consult this book to gain +1 to the check. You can only consult one book per check.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 10 gp "Solos' Laws" By Randolph Silias

A translation of an earlier religious text. Tells of how Solos gave people the rules of law, and how those laws became the basis of the modern laws in use today.
5 lbs.
1 2 cp Broom A well used broom.
3 Button A loose green button.
1 2 sp 1 cp Money Pouch Preema's money pouch. It has 21 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback