Maranne Willard
Female Longfoot Housekeeper
She is an adult longfoot with brown eyes, dark-brown hair in a ponytail, and medium brown skin.
Personality Traits: Tired, Secretive, Daring.
Alignment: neutral.
Born: 780 AC (Age 20)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Folcashire
Mother: Ellinor Willard (Deceased)
Father: Tangor Willard
Siblings
- Odovacduc Willard - age 35 ♂
- Wise Willard - age 24 ♂
- Sadoas Willard - age 21 ♂
- Penelope Willard - age 19 ♀
- Mirabica Willard - age 18 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 10 | 10 | 11 | 13 | 8 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +1
Abilities:
- Lucky. When Maranne rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Maranne has advantage on saving throws against being frightened.
- Halfling Nimbleness. Maranne can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 3 gp | Money Pouch | Maranne's money pouch. It has 2 gp and 10 sp in it. | ¼ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |