Dineda Thieeth
Female Halfling Housekeeper
She is an adult halfling with brown eyes, brown hair in a plait, and medium brown skin.
Personality Traits: Greedy, Tense.
Alignment: lawful good.
She is a follower of Caspio. (CG)
Born: 749 AC (Age 51)
Orientation: Hetrosexual
Home: Thieeth's Cobblers
Settlement: Folcashire
Spouse: Holmarmas Thieeth
Mother: Melilra Williamson (Deceased)
Father: Blancic Williamson
Children
- Carad Thieeth - age 13 ♂
- Diloma Thieeth - age 8 ♀
Siblings
- Ismouc Williamson - age 59 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 10 | 12 | 11 | 10 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 11 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0
Abilities:
- Lucky. When Dineda rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Dineda has advantage on saving throws against being frightened.
- Halfling Nimbleness. Dineda can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 8 gp | "The art of Sashimi" (Annotated) |
By Reyen Heyemapup A book on how to serve raw fish. Contains explicit instructions on cuts and presentation. Invented by Otterfolk, this method of serving fish has become popular in high-society. The pages are covered with handwritten notes. |
5 lbs. |
| 1 | 3 gp 6 sp | Bottle of Sauvignon Blanc (Vintage 797) | A sharp white wine with a grass-green tint, notes of green fruit. Best drunk young. | 2½ lbs. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Holmarmas" engraved on the inside. | |
| 1 | 2 gp 4 sp 3 cp | Money Pouch | Dineda's money pouch. It has 2 gp, 3 sp and 13 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 gp | Shovel | 5 lbs. |