Amphot Townsend
Female Halfling Housekeeper
She is an adult halfling with brown eyes, long tied back black hair, and dark brown skin.
Personality Traits: Patient, Upbeat, Shy.
Alignment: neutral.
Born: 724 AC (Age 76)
Orientation: Hetrosexual
Home: Blanco's Furriers
Settlement: Folcashire
Spouse: Lagot Townsend (Deceased)
Mother: Whithair Casey Axorun Braceworthy (Deceased)
Father: Isencuc Braceworthy (Deceased)
Children
- Blanco Townsend - age 52 ♂
- Jessaminelia Townsend-Williamson - age 47 ♀
- Folcdic Townsend - age 42 ♂
- Constable Jemimava Marsh-May - age 31 ♀
- Ilcar Townsend - age 22 ♂
Siblings
- Cerdco Sandhair-Braceworthy - age 78 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 11 | 9 | 9 | 8 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +2
Abilities:
- Lucky. When Amphot rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Amphot has advantage on saving throws against being frightened.
- Halfling Nimbleness. Amphot can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 6 gp | Gold chain bracelet | A short chain of tiny gold links. | |
| 1 | 2 gp | Grappling hook | 4 lbs. | |
| 1 | 2 gp 7 sp 5 cp | Money Pouch | Amphot's money pouch. It has 27 sp and 5 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 cp | Soap |