Aredheth Amaerethda

Female Elven Housekeeper

She is an adult elf with blue eyes (behind a pair of spectacles), scruffy light-brown hair, and golden skin.

Personality Traits: Energetic, Kind, Evasive.

Alignment: lawful neutral.

She is a follower of Solos. (LN)

Born: 484 AC (Age 317)

Orientation: Hetrosexual

Home: Dairy

Settlement: Waltville (immigrated from Rochesbrook)

Spouse: Dáinóin Hawksongrn

Mother: Daisda Amaerethda (Deceased)

Father: Amrodos Amma (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
11 12 10 12 9 10
+1 +1

ACHPPassive
Perception
Speed
11 4 11 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Medicine +3

Abilities:

  • Fey Ancestry. Aredheth has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 5 cp Bucket 2 lbs.
1 Crumpled map A crumpled map of a region, now unreadable.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Dáinóin" engraved on the inside.
1 Modified Coin This copper coin has had its markings filed off and replaced with an engraving of An Elven man. The work is not of professional quality, but nonetheless, it is made with care and dedication.
1 2 gp 1 sp 2 cp Money Pouch Aredheth's money pouch. It has 19 sp and 22 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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