Christian Snow

Male Elven Housekeeper

He is an adult elf with grey eyes, very short red hair, a clean shaven face, and light pink skin.

Personality Traits: Jumpy, Kind.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 407 AC (Age 393)

Orientation: Homosexual

Home: Vegetable Garden

Settlement: Waltville (immigrated from Rochesbrook)

Mother: Celebwen Ortyn

Father: Walding Snow (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
8 12 10 8 10 12
-1 +1 -1 +1

ACHPPassive
Perception
Speed
11 4 9 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Persuasion +3

Abilities:

  • Fey Ancestry. Christian has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 20 gp "What Not To Eat" (Illustrated, Dog-eared) By Anthiil

What at first looks like a wilderness survival guide on closer inspection is reveals itself to be a poisoners handbook, packed with detailed and accurate information covering doses required to achieve different effects, from a mild tingle to a painful death. An expensive illustrated edition, with painted etchings.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 A short pencil A short pencil.
1 25 gp Disguise Kit This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. 3 lbs.
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 2 gp 8 sp 3 cp Money Pouch Christian's money pouch. It has 2 gp, 8 sp and 3 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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