Halfreed Digglepen-Greenworthy
Male Halfling Head Cook's Apprentice
He is an adolescent halfling with grey eyes, a strawberry quiff, and olive skin.
Personality Traits: Kind, Evasive.
Alignment: neutral.
Born: 783 AC (Age 17)
Orientation: Hetrosexual
Home: Greenworthy's Pastry Shop
Settlement: Fonsstead
Mother: Malvaor Digglepen-Greenworthy
Father: Samwiric Digglepen-Greenworthy
Siblings
- Dodeard Digglepen-Greenworthy - age 14 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 11 | 11 | 13 | 10 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Halfreed rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Halfreed has advantage on saving throws against being frightened.
- Halfling Nimbleness. Halfreed can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "A game of mistars" |
By Induilawen Detective fiction. Celeel Clue faces her greatest challenge yet, a foe of equally genius intellect. It's the last book in the series. At the end of the story, Celeel sacrifices herself to defeat her arch-nemesis. |
5 lbs. |
| 1 | 5 gp | "Enchanting crime" |
By Amroor the Second Not a particularly famous book, yet memorable. |
5 lbs. |
| 1 | 10 gp | "Spellships: 1 - The Moon City" |
By Gus Newman The first book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the protagonists meet during a adventure set in a city on the moon. |
5 lbs. |
| 1 | 10 gp | "Spellships: 2 - The Victory" |
By Gus Newman A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes win their own spellship - "The Victory", after saving some moon-folk. |
5 lbs. |
| 1 | 10 gp | "Spellships: 4 - The New World" |
By Gus Newman A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship so far in to the sky that they find a brand new world and with it new threats. |
5 lbs. |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 3 sp 2 cp | Money Pouch | Halfreed's money pouch. It has 2 sp and 12 cp in it. | ¼ lb. |