Essara Harmon
Female Halfling Housekeeper
She is an adult halfling with amber eyes, short dark-brown hair in a side parting, and light brown skin.
Personality Traits: Greedy, Reckless, Evasive.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 743 AC (Age 57)
Orientation: Homosexual
Home: Fairrogers-Harmon's Furriers
Settlement: Lisimshire (immigrated from Fonsstead)
Spouse: Duenll Harmon
Mother: Diloora Greenworthy (Deceased)
Father: Sadocrim Greenworthy
Children
- Sadocrim Harmon (Adopted) - age 16 ♂
Siblings
- Roderic Greenworthy - age 66 ♂
- Chicana Greenworthy - age 59 ♀
- Melisks Podwort - age 55 ♀
- Tomaccme Greenworthy - age 54 ♂
- Agoldoc Greenworthy - age 47 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 11 | 11 | 11 | 11 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Abilities:
- Lucky. When Essara rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Essara has advantage on saving throws against being frightened.
- Halfling Nimbleness. Essara can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Duenll" engraved on the inside. | |
| 1 | 2 cp | Jug or pitcher | 4 lbs. | |
| 1 | 1 gp 4 sp 5 cp | Money Pouch | Essara's money pouch. It has 12 sp and 25 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. | ||
| 1 | 2 cp | Soap |