Diamaranlda Farehead
Female Halfling Housekeeper
She is an adult halfling with brown eyes, very short dyed black hair, and dark brown skin.
Personality Traits: Kind, Personable.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 725 AC (Age 75)
Orientation: Hetrosexual
Home: Aman's Cobblers
Settlement: Fonsstead
Spouse: Conrad Farehead
Mother: Chicana Harper-Buttonhanger (Deceased)
Father: Celedoc Harper-Buttonhanger (Deceased)
Children
- Chicana Greenworthy - age 53 ♀
- Donnamnna Farehead - age 49 ♀
- Prisc Farehead - age 46 ♀
- Sigisson Farehead - age 45 ♂
- Cotma Farehead Rockaxe - age 40 ♂
- Duentha Farehead - age 33 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 10 | 11 | 9 | 11 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Diamaranlda rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Diamaranlda has advantage on saving throws against being frightened.
- Halfling Nimbleness. Diamaranlda can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Child's drawing | A child's drawing of a chicken. | ||
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Conrad" engraved on the inside. | |
| 1 | 2 gp 9 sp 2 cp | Money Pouch | Diamaranlda's money pouch. It has 28 sp and 12 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |