Melica Dickson
Female Halfling
She is an elderly halfling with amber eyes, short white hair, and olive skin.
Personality Traits: Unperturbed, Optimistic, Tolerant.
Alignment: neutral.
Born: 706 AC (Age 94)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Kingsteignheath (immigrated from Fonsstead)
Spouse: Petrus Dickson (Deceased)
Mother: Mandand Digglepen (Deceased)
Father: Redicago Digglepen (Deceased)
Siblings
- Pernne Digglepen-Farehead - age 91 ♀
- Wilibin Farehead-Digglepen - age 85 ♂
- Rosava Digglepen-Proudhouse - age 73 ♀
- Dinofus Digglepen - age 65 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 9 | 9 | 10 | 7 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Abilities:
- Lucky. When Melica rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Melica has advantage on saving throws against being frightened.
- Halfling Nimbleness. Melica can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 sp | Gardening Trowel | A sturdy trowel for tending to flowers and plants in the garden. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Petrus" engraved on the inside. | |
| 1 | 7 sp 7 cp | Money Pouch | Melica's money pouch. It has 7 sp and 7 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 4 cp | Pipe | A clay pipe. | |
| 1 | 1 gp | Pipe Leaf |
A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe. |
¹⁄₁₆ lb. |
| 1 | Rusty nail | A rusty old nail. | ||
| 1 | 2 gp | Shovel | 5 lbs. | |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |