Kinluin daughter of Náinbur

Female Dwarven Mercenary

She is an adult dwarf with grey eyes, long flowing red hair, a big bushy beard, and pale white skin.

Personality Traits: Tolerant.

Alignment: chaotic neutral.

Born: 736 AC (Age 64)

Orientation: Hetrosexual

Home: None

Settlement: Skarnridge

Mother: Náinbur daughter of Durarkûn

Father: Narrór Bronzebeard

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
6 12 14 11 9 12
-2 +1 +2 +1

ACHPPassive
Perception
Speed
12 13 10 25 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortbow. Ranged Weapon Attack: +3 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Intimidation +3, Perception +2

Abilities:

  • Dwarven Resilience. Kinluin has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Let sleeping dragons lie" By Bofáin Taleforger

Fiction. An aging thief re-assembles his old crew for one last score: stealing a dragon's horde.
5 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 6 sp 2 cp Money Pouch Kinluin's money pouch. It has 4 gp, 6 sp and 2 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Old pipe A filthy old clay pipe.
1 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

Download as Fantasy Grounds NPC

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