Wilcoas Riser

Male Halfling Druid

He is an adult halfling with amber eyes, short auburn hair, bushy sideburns, and olive skin.

Personality Traits: Jovial, Mean, Downbeat.

Alignment: neutral.

Born: 776 AC (Age 24)

Orientation: Hetrosexual

Home: Bingca's Apothecary

Settlement: Griffshire

Mother: Primrosewan Riser (Deceased)

Father: Meriadmac Riser

Statistics

STRDEXCONWISINTCHR
11 12 11 13 11 10
+1 +1

ACHPPassive
Perception
Speed
12 16 11 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Javelin. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Javelin. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Religion +2, Animal Handling +3

Abilities:

  • Lucky. When Wilcoas rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Wilcoas has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Wilcoas can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Wilcoas can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Wilcoas is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 17 gp 7 sp 5 cp Engraved Tourmaline ring A gold ring, with 1 small a tourmaline stone inset and fine engraving work.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 5 sp Javelin A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk 2 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 1 gp 2 sp 5 cp Money Pouch Wilcoas' money pouch. It has 11 sp and 15 cp in it. ½ lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
3 Rusty nail A rusty old nail.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

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