Bingca Riser

Male Halfling Arch-Druid

He is an elderly halfling with amber eyes, short curly dyed dark-brown hair, a clean shaven face, and light brown skin.

Personality Traits: Serious, Upbeat.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 702 AC (Age 99)

Orientation: Bisexual

Home: Bingca's Apothecary

Settlement: Griffshire

Spouse: Roseca Riser

Mother: Jessamwan Riser (Deceased)

Father: Saradaar Riser (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 11 14 11 10
+1 +2

ACHPPassive
Perception
Speed
12 32 12 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Greatclub. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Arcana +3, Medicine +5

Abilities:

  • Lucky. When Bingca rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Bingca has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Bingca can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Bingca can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Bingca is a spellcaster. His spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Empty bottle An empty bottle that once contained a beverage.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Roseca" engraved on the inside.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 1 gp 3 sp Money Pouch Bingca's money pouch. It has 11 sp and 20 cp in it. ⅝ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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