Lloor

Male Otterfolk Noble

He is an elderly otterfolk with black eyes and dark brown fur with white streaks.

Personality Traits: Lost Faith, Jumpy, Mean.

Alignment: lawful neutral.

He is a follower of Xor. (LE)

Born: 755 AC (Age 45)

Orientation: Hetrosexual

Home: Teare's Manor

Settlement: Maidsden

Spouse: Teare

Mother: Letu (Deceased)

Father: Chielo (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
6 13 10 8 12 9
-2 +1 -1 +1

ACHPPassive
Perception
Speed
11 6 9 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +2

Abilities:

  • Hold Breath. Lloor can hold their breath for up to 30 minutes at a time.
  • Bite. Lloor can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common, Halfling (basic)

Inventory

Quantity Value Item Rarity Description Weight
1 Child's drawing common A child's drawing of a frog.
1 60 gp Gold gorget common A heavy gorget made of gold.
1 20 gp Holy Symbol (Xor) common A holy symbol in the shape of crossed swords.
1 125 gp 8 cp Jade earring uncommon A copper earring, with a large jade inset.
1 360 gp Kinetic cyclopedia uncommon A remarkable clockwork book. Cycle the letter knobs to spell out the thing you are interested in, and an internal parchment scroll will be scrolled to the correct entry. The writing on the scroll is tiny, and must be read though the thick built-in magnifying lens. Unfortunately, the text itself has many omissions and contains much that is apocryphal, or at least wildly inaccurate.

The cyclopedia is wound by your footsteps. For each mile walked, the item winds enough for 5 minutes power. The spring can store a total of 30 minutes power, which can be used at will via an on/off toggle.
1 17 gp 1 sp 5 cp Money Pouch common Lloor's money pouch. It has 16 gp, 11 sp and 5 cp in it. ⅝ lb.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 50 gp 7 cp Ruby pewter chain bracelet uncommon A short chain of tiny pewter links, with a small ruby attached.
1 Smooth Stone common A tumbled smooth stone with "Teare" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 52 gp 5 sp Topaz ring uncommon A electrum ring, with 1 medium a topaz stone inset.

Download as Fantasy Grounds NPC

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