Rheay Neetupup
Female Otterfolk Traveling Bard
She is an elderly otterfolk with black eyes (the left of which is glass) and white fur with brown fur on their tail.
Personality Traits: Responsible, Tolerant, Mean.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 750 AC (Age 50)
Orientation: Hetrosexual
Home: None
Settlement: Bandit Camp (immigrated from Maidsden)
Mother: Neetu Theelipup (Deceased)
Father: Therup Llerup (Deceased)
Siblings
- Theeli Neetupup - age 45 ♀
- Shrer Neetupup - age 42 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 13 | 8 | 9 | 10 | 9 |
| +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 14 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
- Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, Performance +2, Persuasion +2
Abilities:
- Hold Breath. Rheay can hold their breath for up to 30 minutes at a time.
- Bite. Rheay can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
- Bardic Inspiration. (3 uses/short rest) As a bonus action, Rheay can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
- Spellcasting. Rheay is a spellcaster. Her spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 8 gp | "First Steps for Bards" (Dog-eared) |
By Edward Zephier Contains lyrics and musical notation of a few basic songs. But most of the book is dedicated to helping bards get their start. Advice on instruments, finding work and building an audience. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 10 gp | "Songs that make you cry" |
By Edward Zephier Contains lyrics and musical notation for many melancholic bard songs. Includes "I lost her", "The place far away", and "I'm sorry". |
5 lbs. |
| 1 | 6 gp | Drum | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 3 lbs. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 15 gp | Longsword | A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile | 3 lbs. |
| 1 | 4 gp | Money Pouch | Rheay's money pouch. It has 2 gp and 20 sp in it. | ⁷⁄₁₆ lb. |
| 1 | 12 gp | Pan flute | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 2 lbs. |
| 1 | 25 gp | Rapier | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |