Inuvel the Second

Female Elven Master Weaver

She is an adult elf with amber eyes, auburn and grey streaked hair in a plait, and light brown skin.

Personality Traits: Idealistic, Honest, Mean.

Alignment: neutral.

Born: 552 AC (Age 248)

Orientation: Hetrosexual

Home: Inuvel's Weavers

Settlement: Ellaant

Spouse: Finarnor the First

Mother: Eilidal the Second

Guardian: Inde the Second

Children

Statistics

STRDEXCONWISINTCHR
10 15 7 8 10 12
+2 -1 -1 +1

ACHPPassive
Perception
Speed
12 5 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Persuasion +3

Abilities:

  • Fey Ancestry. Inuvel has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "Brilliant adventure" By Deare

Not a particularly famous book, however it is well written.
5 lbs.
2 Dice A standard six-sided die.
1 Door Key The key to Inuvel's Weavers.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Finarnor" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 2 gp 1 sp 6 cp Money Pouch Inuvel's money pouch. It has 2 gp, 1 sp and 6 cp in it. ³⁄₁₆ lb.
1 1 gp Weaver's tools These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 5 lbs.

Download as Fantasy Grounds NPC

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