Claud Clifford

Male Human Noble

He is an adult human with brown eyes, long curly black hair, a clean shaven face, and medium brown skin.

Personality Traits: Optimistic.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 769 AC (Age 31)

Orientation: Hetrosexual

Home: Clifford's Manor

Settlement: Eastford

Spouse: Priscilla Clifford

Mother: Roxie Clifford

Father: Thaddaeus Clifford

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 11 9 9 10
+1

ACHPPassive
Perception
Speed
11 12 10 30 ft.

Alignment: lawful neutral

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Priscilla" engraved on the inside.
1 20 gp Holy Symbol (Solos) common A holy symbol in the shape of an icosahedron.
1 720 gp Imp-powered audio reproducer uncommon Records sound by cutting a grove in to a wet clay cylinder. Can also play the sound back. The sound loses much of it's depth, but is surprisingly audible. A single clay cylinder can contain 1 minute of sound. The cylinders are very fragile once made.

The audio reproducer is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions.
1 14 gp 2 sp 9 cp Money Pouch common Claud's money pouch. It has 12 gp, 22 sp and 9 cp in it. ⅞ lb.
1 60 gp Platinum necklace common A plain platinum necklace.
1 50 gp Platinum signet ring common A platinum band, shaped with flat section embossed with the clifford family crest.
1 Pocket lint common Some pocket lint.
1 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.

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