Dwalori son of Ibini
Male Dwarven Housekeeper
He is an adult dwarf with green eyes, short curly blond hair, a big bushy beard, and olive skin.
Personality Traits: Extroverted, Jovial, Evasive.
Alignment: chaotic good.
He is a follower of Solina. (LG)
Born: 750 AC (Age 50)
Orientation: Hetrosexual
Home: Silverstrut's Manor
Settlement: Mines of Óiin
Mother: Lóhal Silverstrut
Father: Ibini son of Bofráin
Siblings
- Bofráin son of Ibini - age 64 ♂
- Dáindin son of Ibini - age 56 ♂
- Glóórói Ferritesmelter - age 55 ♀
- Glóuin Silverstrut - age 36 ♀
- Dáinorin Silverstrut - age 33 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 8 | 13 | 12 | 7 | 8 |
| -1 | +1 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 6 | 11 | 25 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: History +1
Abilities:
- Dwarven Resilience. Dwalori has advantage on saving throws against poison, and they have resistance against poison damage.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 2 | Dice | A standard six-sided die. | ||
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 1 gp 1 sp 9 cp | Money Pouch | Dwalori's money pouch. It has 1 gp and 19 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 gp | Pick, miner's | 10 lbs. | |
| 1 | 3 sp | Silver ear ring | A plain silver hoop earring. |