Gris Copperbottom

Female Dwarven Housekeeper

She is an adult dwarf with blue eyes, long tied back strawberry hair, a long beard, and pale white skin.

Personality Traits: Pessimistic.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 737 AC (Age 63)

Orientation: Hetrosexual

Home: Hilltop Vegetable Garden

Settlement: Mines of Óiin

Spouse: Frerorin Copperbottom

Mother: Glóundin Copperbottom

Father: Grli Copperbottom (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 9 14 11 10 10
-2 +2

ACHPPassive
Perception
Speed
10 7 10 25 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +2

Abilities:

  • Dwarven Resilience. Gris has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Island Hopping" By Frank Strickland

Widely considered the definitive guide to sailing the Ataland seas. Packed with practical advice but consciously short of actual maps. When making a survival check at sea, you can consult this book to gain +1 to the check. You can only consult one book per check.
5 lbs.
1 A short pencil A short pencil.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 7 sp 1 cp Money Pouch Gris' money pouch. It has 6 sp and 11 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 3 gp Ornate Lock An ornate lock with "Frerorin" engraved on it. The dwarven equivalent of a wedding ring.

Download as Fantasy Grounds NPC

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