Estesy Washburn

Female Halfling Housekeeper

She is an adult halfling with brown eyes, long tied back black hair, and medium brown skin.

Personality Traits: Unperturbed, Evasive, Pessimistic.

Alignment: neutral.

Born: 740 AC (Age 61)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Bellaton

Spouse: Reuben Washburn

Mother: Alfrimada Chetville-Ayres (Deceased)

Statistics

STRDEXCONWISINTCHR
9 14 9 10 9 10
+2

ACHPPassive
Perception
Speed
12 4 10 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +2

Abilities:

  • Lucky. When Estesy rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Estesy has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Estesy can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 4 gp "Another bad star" (Dog-eared) By Ivy Bers

Not a particularly famous book, yet memorable.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Reuben" engraved on the inside.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 6 sp 6 cp Money Pouch Estesy's money pouch. It has 4 sp and 26 cp in it. ⅝ lb.
1 Stale apple A stale apple.

Download as Fantasy Grounds NPC

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