Meliima Bankhill

Female Halfling

She is an elderly halfling with black eyes, long curly dyed black hair, and black skin.

Personality Traits: Downbeat.

Alignment: chaotic good.

She is a follower of Gaia. (CN)

Born: 709 AC (Age 90)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Adinham (immigrated from Erdinville)

Spouse: Obur Bankhill

Mother: Asmile Farewort (Deceased)

Father: Fonsed Farewort (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
9 12 11 9 9 9
+1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Acrobatics +3

Abilities:

  • Lucky. When Meliima rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Meliima has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Meliima can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Boiled Sweets Homemade boiled sweets made from cherries. The juice was filtered, evaporated, caramelized, and allowed to harden. ¹⁄₁₆ lb.
1 Button A loose green button.
1 1 sp 5 cp Gardening Gloves Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Obur" engraved on the inside.
2 Love Letter A love letter, written in Halfling, addressed to 'Meliima', and signed by 'Obur'. It is rather charming.
1 1 gp 7 sp 6 cp Money Pouch Meliima's money pouch. It has 17 sp and 6 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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