Galathil Penlodtan Tyrneil

Male Elven Noble

He is an adult elf with blue eyes, a shaved head, a soulpatch, and grey skin.

Personality Traits: Tired, Serious.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 565 AC (Age 235)

Orientation: Homosexual

Home: Tyrneil's Manor

Settlement: Port Tol-Arwerda

Spouse: Iminy Eldaas Shadow

Mother: Indiswen Kevanthsel

Father: Thelionil Mahton Tyrneil (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
8 11 9 10 13 13
-1 +1 +1

ACHPPassive
Perception
Speed
10 12 10 30 ft.

Alignment: neutral evil

Size: Medium

Senses: Darkvision

Actions:

  • Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +3

Abilities:

  • Fey Ancestry. Galathil has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 125 gp Emerald ring uncommon A platinum ring, with 1 medium a emerald stone inset.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Iminy Eldaas" engraved on the inside.
1 20 gp Holy Symbol (Vastra) common A holy symbol in the shape of a coin.
1 15 gp 6 sp 7 cp Money Pouch common Galathil's money pouch. It has 15 gp, 5 sp and 17 cp in it. ¾ lb.
1 Old pipe common A filthy old clay pipe.
1 75 gp 3 sp 5 cp Opal gilded copper chain bracelet uncommon A short chain of tiny gilded copper links, with a medium opal attached.
1 60 gp Platinum chain bracelet common A short chain of tiny platinum links.
1 10 gp Shortsword common A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 120 gp Wind-up drome uncommon A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop.

The drome has a key which when wound for 6 seconds (1 turn) powers the drome for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

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