Galaor the Second
Male Elven Poacher
He is an adult elf with grey eyes, a shaved head, a clean shaven face, and light brown skin.
Personality Traits: Idealistic, Jovial.
Alignment: lawful neutral.
He is a follower of Solina. (LG)
Born: 650 AC (Age 150)
Orientation: Homosexual
Home: None
Settlement: Vacaworth (immigrated from Nellasal)
Mother: Elwinal Crancaas the First
Father: Galmorm the First
Siblings
- Edhwenril Crancaas the First - age 183 ♀
- Nimlotil Crancaas - age 163 ♀
- Celedhir Crancaas - age 36 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 13 | 11 | 11 | 8 |
| -2 | +2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 18 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Sleight of Hand +4, Stealth +4, Acrobatics +4
Abilities:
- Fey Ancestry. Galaor has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Sneak Attack. Once per turn, Galaor can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Galaor knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Elvish, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 5 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 15 gp | Forgery Kit | This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document. | 5 lbs. |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 25 gp 1 sp 4 cp | Jade earrings | A pair of copper earrings, with small jade stones inset. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 5 gp 3 sp 7 cp | Money Pouch | Galaor's money pouch. It has 3 gp, 23 sp and 7 cp in it. | ⅝ lb. |
| 1 | 5 cp | Painted wood necklace | A string of very large painted wooden beads. | |
| 1 | Shopping list | An old shopping list with most of the items crossed off. | ||
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |