Glorfindant

Male Elven Noble

He is an adult elf with amber eyes, a blond and grey streaked quiff, a clean shaven face, and grey skin.

Personality Traits: Altruistic, Secretive, Downbeat.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 586 AC (Age 214)

Orientation: Hetrosexual

Home: Lemmakirim's Manor

Settlement: Nellasal

Mother: Inelari the First

Father: Lemmakirim the Second

Siblings

Statistics

STRDEXCONWISINTCHR
10 14 11 10 8 10
+2 -1

ACHPPassive
Perception
Speed
12 6 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +2

Abilities:

  • Fey Ancestry. Glorfindant has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 5 gp "No bad dream" common By Porrngo Wilcox

Not a particularly famous book and a disappointing read.
5 lbs.
1 50 gp Engraved platinum ring common A platinum ring, with distinctive elven engraving.
1 20 gp Holy Symbol (Solina) common A holy symbol in the shape of a lamp.
1 150 gp Mithral ear ring common A plain mithral hoop earring.
1 14 gp 6 sp 7 cp Money Pouch common Glorfindant's money pouch. It has 13 gp, 16 sp and 7 cp in it. ¾ lb.
1 240 gp Steam calculator uncommon A mess of dials, levers and clock-faces. This device performs mathematical calculations with perfect accuracy. The device is capable of performing addition, subtraction, multiplication, division and root operations. Caution: dividing by zero can cause damage to the mechanism.

The calculator is powered by a small, yet noisy, steam engine that can be turned on and off at will. The engine can hold 1/4 of a pint of oil, which it consumes in 1 hour of operation. (See flask of oil in the SRD.)
1 Twine common A short length of twine. Just a few foot long.
1 Negotiable Warm crown of the life saving king uncommon A smooth silver band, when placed upon the head the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. The crown is warm to the touch.

Download as Fantasy Grounds NPC

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