Leticia Decker

Female Human Veteran Adventurer

She is an adult human with grey eyes, scruffy strawberry hair, and light pink skin.

Personality Traits: Dull.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 773 AC (Age 27)

Orientation: Homosexual

Home: Adventurer's Guild Hall

Settlement: Beltchingsey

Mother: Margeria Decker (Deceased)

Father: Ian Decker (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
13 9 11 12 8 10
+1 +1 -1

ACHPPassive
Perception
Speed
16 40 11 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Acrobatics +3, Athletics +4

Abilities:

  • Action Surge. Once per day, Leticia can take an additional action on their turn.
  • Multiattack. Leticia attacks twice.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 75 gp Chain Mail Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. 55 lbs.
1 Comb A comb.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 3 gp 9 sp 2 cp Money Pouch Leticia's money pouch. It has 2 gp, 18 sp and 12 cp in it. ⅝ lb.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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