Beryl Upton
Female Human Housekeeper
She is an adult human with hazel eyes (the right of which is glass), long flowing dyed bright orange hair, and medium brown skin.
Personality Traits: Jovial, Responsible.
Alignment: chaotic neutral.
Born: 769 AC (Age 30)
Orientation: Bisexual
Home: Albertus' Local Jewellers
Settlement: Warminsbrook (immigrated from Beltchingsey)
Spouse: Albertus Upton the 3rd
Mother: Margaretta Upton (Deceased)
Father: Montague Upton (Deceased)
Children
- Montague Upton the 2nd - age 9 ♂
- Hector Upton - age 5 ♂
- Margaretta Upton the 2nd - age 1 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 9 | 9 | 13 | 7 | 10 |
| -1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 7 gp | "A simpler life" |
By Amber Rose A trashy romance novel. In this fish out of water story, the daughter of a wealthy city family is sent to live on a farm. |
5 lbs. |
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Albertus" engraved on the inside. | |
| 1 | 1 gp | Hammer | 3 lbs. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 5 sp 6 cp | Money Pouch | Beryl's money pouch. It has 2 gp, 4 sp and 16 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |