Seyema

Female Otterfolk Housekeeper

She is an adult otterfolk with one black eye (her right is covered by an eye-patch) and grey fur with white spots.

Personality Traits: Energetic, Unperturbed.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 787 AC (Age 13)

Orientation: Hetrosexual

Home: Zulutee's Carpenters and Canoes

Settlement: Port Corringden

Mother: Zulutee

Father: Hoomeep (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
12 13 8 12 9 13
+1 +1 -1 +1 +1

ACHPPassive
Perception
Speed
11 3 11 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +3, Persuasion +3

Abilities:

  • Hold Breath. Seyema can hold their breath for up to 30 minutes at a time.
  • Bite. Seyema can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 Comb A comb.
1 1 gp 9 sp 7 cp Money Pouch Seyema's money pouch. It has 19 sp and 7 cp in it. ½ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 4 cp Pipe A clay pipe.
1 1 gp Pipe Leaf A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe.
¹⁄₁₆ lb.
1 50 gp Poisoner's Kit A poisoner's kit includes the vials, chemicals, and other equipment necessary for the creation of poisons. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to craft or use poisons. 2 lbs.

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