Jiekin

Male Otterfolk Troubadour

He is an adult otterfolk with grey eyes and light brown fur with grey fur on their face and chest.

Personality Traits: Downbeat, Shy, Optimistic.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 765 AC (Age 35)

Orientation: Hetrosexual

Home: None

Settlement: Port Corringden

Mother: Rheep

Father: Theareep (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 9 12 8 13
+1 +1 -1 +1

ACHPPassive
Perception
Speed
13 16 11 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Battleaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
  • Battleaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Performance +3, Persuasion +3

Abilities:

  • Hold Breath. Jiekin can hold their breath for up to 30 minutes at a time.
  • Bite. Jiekin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Jiekin can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Jiekin is a spellcaster. His spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp Battleaxe A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile 4 lbs.
1 6 gp Drum If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 3 lbs.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 35 gp Lute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 5 gp 3 sp 4 cp Money Pouch Jiekin's money pouch. It has 3 gp, 23 sp and 4 cp in it. ⅝ lb.
1 50 gp Poisoner's Kit A poisoner's kit includes the vials, chemicals, and other equipment necessary for the creation of poisons. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to craft or use poisons. 2 lbs.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
4 Rusty nail A rusty old nail.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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