Drietee

Female Otterfolk Troubadour

She is an adult otterfolk with grey eyes and medium brown fur with grey fur on their feet.

Personality Traits: Tired, Honest.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 759 AC (Age 41)

Orientation: Hetrosexual

Home: None

Settlement: Port Corringden

Mother: Shiema (Deceased)

Father: Plulureep (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 15 9 12 10 13
+2 +1 +1

ACHPPassive
Perception
Speed
14 16 11 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Performance +3, Persuasion +3

Abilities:

  • Hold Breath. Drietee can hold their breath for up to 30 minutes at a time.
  • Bite. Drietee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Drietee can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Drietee is a spellcaster. Her spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "Good Without Gods" common An anonymous paladin's treatise on how to be a good and just person without faith in any of the deities. 5 lbs.
1 A matchbook common A matchbook containing 6 matches.
1 25 gp 3 sp 2 cp Alexandrite broach uncommon A copper broach, with a small alexandrite inset.
1 2 gp Flute common If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.
1 2 gp Holy Symbol (Solina) common A holy symbol in the shape of a lamp.
1 3 gp 5 sp 6 cp Money Pouch common Drietee's money pouch. It has 3 gp, 5 sp and 6 cp in it. ¼ lb.
1 25 gp Rapier common A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 10 gp Shortsword common A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 45 gp Studded Leather common Light armour. Base AC: 12 + Dex modifier. 13 lbs.

Download as Fantasy Grounds NPC

Send Feedback