Elberindna Clayville

Female Half-Elven Housekeeper

She is an adolescent half-elf with grey eyes, short strawberry hair, and light pink skin.

Personality Traits: Cautious, Tolerant, Mean.

Alignment: neutral.

Born: 766 AC (Age 34)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Torbury

Mother: Emeldde Strickland

Father: Laurence Clayville (Deceased)

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
6 11 12 10 12 10
-2 +1 +1

ACHPPassive
Perception
Speed
10 5 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Animal Handling +2

Abilities:

  • Fey Ancestry. Elberindna has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish

Inventory

Quantity Value Item Rarity Description Weight
1 1 gp Cook's utensils common These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 8 gp 4 sp Grandiose Quartz necklace common A silver necklace, with a string of 6 small quartz gems.
1 1 sp 7 cp Money Pouch common Elberindna's money pouch. It has 17 cp in it. ⁵⁄₁₆ lb.
1 Pouch of basil common A small pouch containing dried basil. It has lost its potency.
1 13 gp 6 sp Quartz tiara uncommon A gilded copper tiara, with a large quartz inset.
1 10 gp Rope, silk (50 feet) common Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 80 gp Wind-up mistars board uncommon Looks like a normal Mistars board. (A popular two-player strategy game of elven origin.) When powered, the second player's moves are made automatically. The mistars board plays with a +4 to it's ability check.

The mistars board has a key which when wound for 6 seconds (1 turn) powers the mistars board for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

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