Froorit Dienpup
Male Otterfolk Housekeeper
He is an adolescent otterfolk with black eyes and medium brown fur with black streaks.
Personality Traits: Daring, Serious, Mean.
Alignment: neutral.
Born: 793 AC (Age 7)
Orientation: Bisexual
Home: Frog Pond
Settlement: Burntden
Mother: Dien Pleyeteepup
Father: Zeameep Seanapup (Deceased)
Siblings
- Pleyetee Dienpup - age 13 ♀
- Zeer Dienpup - age 13 ♂
- Thelee Dienpup - age 12 ♂
- Shrookol Dienpup - age 11 ♂
- Pretee Dienpup - age 7 ♀
- Khoomeep Dienpup - age 4 ♂
- Cleyey Dienpup - age 4 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 12 | 6 | 8 | 7 | 11 |
| +1 | +1 | -2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 2 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, Nature +1
Abilities:
- Hold Breath. Froorit can hold their breath for up to 30 minutes at a time.
- Bite. Froorit can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Emblem | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
| 1 | Fresh hunk of meat | A fresh hunk of meat. | ||
| 1 | 2 gp 1 sp | Money Pouch | Froorit's money pouch. It has 21 sp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 gp | Shovel | 5 lbs. |