Piena Teyetupup

Female Otterfolk Noble

She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.

Personality Traits: Tense, Downbeat.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 779 AC (Age 21)

Orientation: Hetrosexual

Home: Thrululipup's Manor

Settlement: Burntden

Mother: Teyetu Thremapup

Father: Neerit Shreyeppup

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 8 9 12 8
-2 +1 -1 +1 -1

ACHPPassive
Perception
Speed
11 5 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +1

Abilities:

  • Hold Breath. Piena can hold their breath for up to 30 minutes at a time.
  • Bite. Piena can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 Child's drawing common A child's drawing of a cow.
1 100 gp 8 sp Extravagant Topaz necklace uncommon A silver necklace, with a string of 4 small topaz gems.
1 150 gp Mithral ear stud common A plain mithral stud, with a pin & clasp.
1 18 gp 8 sp 2 cp Money Pouch common Piena's money pouch. It has 17 gp, 17 sp and 12 cp in it. ⅞ lb.
1 50 gp Platinum signet ring common A platinum band, shaped with flat section embossed with the teyetupup family crest.
1 175 gp Quick-wind encryptex uncommon This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means.

The encryptex has a crank which when wound for 6 seconds (1 turn) powers the encryptex for 2 minutes. Maximum wind time is 30 seconds, giving 10 minutes power.
1 Negotiable Sands of concealable glowing uncommon A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. When the timer is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic.

Download as Fantasy Grounds NPC

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