Dwaliin Coalcleave

Male Dwarven Noble

He is an adult dwarf with hazel eyes, dyed red hair in braids, a big bushy beard, and dark brown skin.

Personality Traits: Idealistic, Upbeat.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 718 AC (Age 83)

Orientation: Hetrosexual

Home: Coalcleave's Manor

Settlement: Greenstoneridge

Spouse: Constable Bofluin Coalcleave

Mother: Thorundin Coalcleave

Father: Dwrin Coalcleave

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 10 13 12 9 8
-2 +1 +1 -1

ACHPPassive
Perception
Speed
10 16 11 25 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +1

Abilities:

  • Dwarven Resilience. Dwaliin has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "Grhals Alchemical Tables" common By Grhal Baker

A groundbreaking reference book of chemical combinations and what they do when mixed. Invaluable to the trained alchemist, utterly impenetrable to the layman. When making an arcana skill check with proficiency on the subject of alchemy, you can consult this book to gain +2 to the check. You can only consult one book per check.
5 lbs.
1 65 gp A solid platinum neck ring common A chorded platinum band, with a loop clasp, worn around the neck.
1 Doodles common Some scribblings on a small scrap of paper.
1 55 gp 2 sp 5 cp Engraved Aquamarine ring uncommon A gold ring, with 1 medium a aquamarine stone inset and fine engraving work.
1 720 gp Imp-powered audio reproducer uncommon Records sound by cutting a grove in to a wet clay cylinder. Can also play the sound back. The sound loses much of it's depth, but is surprisingly audible. A single clay cylinder can contain 1 minute of sound. The cylinders are very fragile once made.

The audio reproducer is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions.
1 80 gp Large platinum ear hoops common A pair of large platinum hoop earrings.
1 2 gp Manacles common These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 13 gp 6 sp 9 cp Money Pouch common Dwaliin's money pouch. It has 11 gp, 26 sp and 9 cp in it. ⅞ lb.
1 2 gp Ornate Key common An ornate key with "Bofluin" engraved on it. The dwarven equivalent of a wedding ring.
1 102 gp 7 sp 5 cp Peridot-studded ring uncommon A electrum ring, with 2 medium peridot stones inset.

Download as Fantasy Grounds NPC

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