Niere

Female Otterfolk Housekeeper

She is an adolescent otterfolk with black eyes and grey fur with light brown streaks.

Personality Traits: Optimistic, Personable, Honest.

Alignment: chaotic neutral.

Born: 793 AC (Age 7)

Orientation: Hetrosexual

Home: Orchard

Settlement: Rochesden

Mother: Woore

Father: Rhiell Rheteepup

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 8 8 10 9
+1 -1 -1

ACHPPassive
Perception
Speed
11 3 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Perception +1

Abilities:

  • Hold Breath. Niere can hold their breath for up to 30 minutes at a time.
  • Bite. Niere can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 8 gp "The Ploughman and The Gods" (Dog-eared) By Jonathan Temple

A popular work of religious significance, in which a fictional farm worker debates death with each of the gods. Remarkable in that none of the major faiths dispute how their favored god is portrayed.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
2 Dice A standard six-sided die.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 sp 8 cp Money Pouch Niere's money pouch. It has 3 sp and 28 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Old pipe A filthy old clay pipe.

Download as Fantasy Grounds NPC

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