Seriri
Female Elven Shopkeep's Apprentice
She is an adolescent elf with brown eyes, long tied back black hair, and black skin.
Personality Traits: Reckless, Idealistic, Serious.
Alignment: neutral good.
Born: 756 AC (Age 44)
Orientation: Bisexual
Home: Elberoth's Best Old-Clothes
Settlement: Sev Celegny
Mother: Elenwnna the First
Father: Finaal the Second
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 10 | 11 | 12 | 9 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 6 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +2
Abilities:
- Fey Ancestry. Seriri has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "His good thought" |
By Turbertus Bristol the 2nd Not a particularly famous book, but a good read. |
5 lbs. |
| 1 | 10 gp | "K'ryn's 101 Tales" |
By Mr. K'ryn An apocryphal account of Mr. K'ryns time as the prisoner of a fairy queen, who demanded he tell her 101 tales. The book contains several short stories within the main story. |
5 lbs. |
| 1 | 10 gp | "The missing jewel" |
By Induilawen Detective fiction. The fabulous jewel of an heiress is stolen. Famed elven watchwoman Celeel Clue must recover the gem, while untangling a chilling conspiracy. |
5 lbs. |
| 1 | 2 cp | A bracelet | A cord of platted leather with a small number of gilded copper beads. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 1 gp 6 sp 7 cp | Money Pouch | Seriri's money pouch. It has 16 sp and 7 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 16 gp 6 sp | Quartz encrusted shoulder clasp | An elaborate silver shoulder clasp, with 6 medium quartz stones inset. |