Orophil the Third
Male Elven Housekeeper
He is an adult elf with hazel eyes, scruffy black hair, a clean shaven face, and black skin.
Personality Traits: Jumpy, Daring, Jovial.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 664 AC (Age 136)
Orientation: Hetrosexual
Home: Celebar's Masons
Settlement: Sev Celegny
Mother: Indidal the First
Father: Celebar the Second
Siblings
- Nerdrda the Third - age 77 ♀
- Imboras - age 50 ♂
- Eilindalen - age 14 ♀
- Idrian - age 8 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 13 | 10 | 12 | 8 | 9 |
| +1 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +3, Nature +1
Abilities:
- Fey Ancestry. Orophil has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 6 cp | Copper ear ring | A plain copper hoop earring. | |
| 2 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
| 1 | 1 gp 9 sp | Money Pouch | Orophil's money pouch. It has 1 gp, 8 sp and 10 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 cp | Painted wood necklace | A string of small painted wooden beads. |