Nerdiel the First

Female Elven Housekeeper

She is an adult elf with grey eyes, short curly blond hair, and light pink skin.

Personality Traits: Shy.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 600 AC (Age 200)

Orientation: Hetrosexual

Home: Caraod's Quality Jewellers

Settlement: Sev Celegny

Spouse: Glorfindeos Hurkbit the First

Mother: Nerdandir the First

Father: Eros the First (Deceased)

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 12 12 12 9 10
-2 +1 +1 +1

ACHPPassive
Perception
Speed
11 5 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Animal Handling +3

Abilities:

  • Fey Ancestry. Nerdiel has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Glorfindeos" engraved on the inside.
1 5 gp Gold signet ring A gold band, shaped with flat section embossed with the nerdiel family crest.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 1 gp 2 sp 3 cp Money Pouch Nerdiel's money pouch. It has 10 sp and 23 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 7 gp 5 sp Pearl necklace A string of pearls of various sizes.

Download as Fantasy Grounds NPC

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