Sancgo Hull
Male Halfling Furrier's Apprentice
He is an adolescent halfling with green eyes, a shaved head, and light brown skin.
Personality Traits: Impatient, Serious.
Alignment: neutral.
Born: 786 AC (Age 14)
Orientation: Hetrosexual
Home: Buttongins' Furriers
Settlement: Odinworth
Mother: Caramelda Hull
Father: Andobad Hull
Siblings
- Belbia Hull - age 22 ♀
- Adoc Hull - age 17 ♂
- Bellilona Hull - age 13 ♀
- Heobco Hull - age 10 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 13 | 11 | 10 | 9 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 7 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Head Knife. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Sancgo rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Sancgo has advantage on saving throws against being frightened.
- Halfling Nimbleness. Sancgo can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp 5 sp | Electrum signet ring | A electrum band, shaped with flat section embossed with the hull family crest. | |
| 1 | Handkerchief | A small square of cloth with Sancgo stitched in one corner. | ||
| 1 | 1 gp | Head Knife |
A Simple Melee weapon. 1d4
slashing damage.
Range: 5.
Properties:
Light, Monk
A large half-circle blade that is sharp on the rounded portion. The maneuverability of the blade edge make it useful for cutting curves. |
2 lbs. |
| 1 | 4 sp 4 cp | Money Pouch | Sancgo's money pouch. It has 4 sp and 4 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 gp | Thin electrum ear ring | A thin hoop of electrum wire, worn as an earring. | |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |