Ninaor Hull

Female Halfling Housekeeper

She is an adult halfling with amber eyes, long flowing black and grey streaked hair, and medium brown skin.

Personality Traits: Unperturbed, Kind.

Alignment: lawful evil.

She is a follower of Xor. (LE)

Born: 745 AC (Age 55)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Odinworth

Mother: Bellot Hull (Deceased)

Father: Gundaic Hull (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 9 13 9 8
-2 +2 +1 -1

ACHPPassive
Perception
Speed
12 4 11 25 ft.

Alignment: lawful evil

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +3

Abilities:

  • Lucky. When Ninaor rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Ninaor has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Ninaor can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 5 cp Caltrops As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 Doodles Some scribblings on a small scrap of paper.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 1 gp 2 sp 2 cp Money Pouch Ninaor's money pouch. It has 12 sp and 2 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 3 sp Playing Cards (Gaming set) A standard deck of 52-cards, plus 2 wildcards. Suits are Coins, Staves, Goblets and Swords.
The cards are made of cheap card stock, and are slightly bent from being shuffled many times.
¼ lb.
1 2 cp Soap

Download as Fantasy Grounds NPC

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