Roburmac Smokeworthy

Male Halfling Housekeeper

He is an adult halfling with amber eyes, short black hair, bushy sideburns, and dark brown skin.

Personality Traits: Daring, Serious, Honest.

Alignment: lawful neutral.

He is a follower of Xor. (LE)

Born: 737 AC (Age 63)

Orientation: Hetrosexual

Home: Orchard

Settlement: Odinworth

Mother: Tantna Smokeworthy

Father: Gundaor Smokeworthy (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 12 9 13 10
-2 +1 +1 +1

ACHPPassive
Perception
Speed
11 5 10 25 ft.

Alignment: lawful neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2

Abilities:

  • Lucky. When Roburmac rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Roburmac has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Roburmac can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Child's drawing A child's drawing of a fish.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 9 sp 4 cp Money Pouch Roburmac's money pouch. It has 7 sp and 24 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.

Download as Fantasy Grounds NPC

Send Feedback