Arigoldne Hayhole

Female Halfling

She is an elderly halfling with hazel eyes, grey hair in a ponytail, and medium brown skin.

Personality Traits: Introverted, Kind, Unperturbed.

Alignment: neutral.

Born: 711 AC (Age 88)

Orientation: Hetrosexual

Home: Hayhole's Best Masons

Settlement: Olcashire (immigrated from Odinworth)

Spouse: Rogo Hayhole

Mother: Beliuby Hayhole (Deceased)

Father: Blanchoco Hayhole (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 10 9 9 10
-2 +1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Acrobatics +3

Abilities:

  • Lucky. When Arigoldne rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Arigoldne has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Arigoldne can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 A short pencil common A short pencil.
1 2 gp Barrel common 70 lbs.
1 25 gp 5 cp Garnet ring uncommon A pewter ring, with 1 medium a garnet stone inset.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Rogo" engraved on the inside.
1 5 sp Lamp common A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 5 sp 4 cp Money Pouch common Arigoldne's money pouch. It has 5 sp and 4 cp in it. ³⁄₁₆ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 28 gp 5 sp Tourmaline earrings common A pair of electrum earrings, with small tourmaline stones inset.

Download as Fantasy Grounds NPC

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