Faramco Burrowlock

Male Halfling

He is an elderly halfling with grey eyes (behind a pair of spectacles), short white hair, a clean shaven face, and light pink skin.

Personality Traits: Lost Faith, Tense, Impatient.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 707 AC (Age 93)

Orientation: Hetrosexual

Home: Barley Field

Settlement: Odinworth

Spouse: Daisytha Burrowlock

Mother: Gloriba Burrowlock (Deceased)

Father: Pontiusast Burrowlock (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
9 11 12 10 10 10
+1

ACHPPassive
Perception
Speed
10 5 10 25 ft.

Alignment: lawful evil

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Religion +2

Abilities:

  • Lucky. When Faramco rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Faramco has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Faramco can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
1 6 gp 5 sp A solid gold neck ring A chorded gold band, with a loop clasp, worn around the neck.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Daisytha" engraved on the inside.
1 2 gp 6 sp 3 cp Money Pouch Faramco's money pouch. It has 2 gp, 5 sp and 13 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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