Hildan Oldhole

Male Halfling Pipe-Leaf Farmer

He is an elderly halfling with brown eyes, balding dyed auburn hair, a big bushy beard, and medium brown skin.

Personality Traits: Shy, Impatient, Pessimistic.

Alignment: chaotic evil.

He is a follower of Xor. (LE)

Born: 703 AC (Age 97)

Orientation: Hetrosexual

Home: Pipe-Leaf Field

Settlement: Odinworth

Spouse: Amandaan Oldhole

Mother: Rosera Hayhole-Oldhole (Deceased)

Father: Gorbadoic Hayhole-Oldhole (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 11 13 10 10
-2 +1 +1

ACHPPassive
Perception
Speed
11 6 11 25 ft.

Alignment: chaotic evil

Size: Small

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +3, Nature +2

Abilities:

  • Lucky. When Hildan rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Hildan has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Hildan can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 50 gp Draft Horse
1 Empty bottle An empty bottle that once contained a beverage.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Amandaan" engraved on the inside.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 9 sp 9 cp Money Pouch Hildan's money pouch. It has 7 sp and 29 cp in it. ¾ lb.
1 5 gp Reliquary A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 2 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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