Richeman Clough

Male Tiefling Veteran Adventurer

He is an elderly tiefling with silver eyes, short curly white hair, stubble, and plum skin. He has small curved horns.

Personality Traits: Tolerant.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 750 AC (Age 50)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Ipsend

Mother: Viola Clough (Deceased)

Father: Albin Clough (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
13 9 11 11 8 12
+1 -1 +1

ACHPPassive
Perception
Speed
16 40 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortbow. Ranged Weapon Attack: +3 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Animal Handling +3, Intimidation +4

Abilities:

  • Hellish Resistance. Richeman has resistance to fire damage.
  • Action Surge. Once per day, Richeman can take an additional action on their turn.
  • Multiattack. Richeman attacks twice.
  • Infernal Legacy. Richeman knows the cantrip. They can also cast the spell as a 2nd-level spell once with this trait and regain the ability to do so when they finish a long rest. Charisma is the spellcasting ability for these spells.

Spoken Languages: Common, Infernal

Inventory

Quantity Value Item Description Weight
1 2 gp Barrel 70 lbs.
1 75 gp Chain Mail Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. 55 lbs.
1 Comb A comb.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 1 gp 4 sp 2 cp Money Pouch Richeman's money pouch. It has 1 gp, 2 sp and 22 cp in it. ½ lb.
1 10 gp Rod An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 2 lbs.
1 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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