Essara Underworthy

Female Halfling Housekeeper

She is an adult halfling with grey eyes, long curly auburn and grey streaked hair, and olive skin.

Personality Traits: Altruistic, Unperturbed, Jovial.

Alignment: neutral.

Born: 743 AC (Age 56)

Orientation: Hetrosexual

Home: Crane-Rumbleman's Manor

Settlement: Adlingford (immigrated from Badocworth)

Spouse: Augustus Crane-Rumbleman

Mother: Merara Underworthy (Deceased)

Father: Rugaic Underworthy

Siblings

Statistics

STRDEXCONWISINTCHR
10 11 11 9 11 10

ACHPPassive
Perception
Speed
10 4 10 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +2

Abilities:

  • Lucky. When Essara rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Essara has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Essara can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 A short pencil common A short pencil.
1 1 gp Cook's utensils common These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 25 gp 5 sp 3 cp Engraved Garnet ring uncommon A silver ring, with 1 medium a garnet stone inset and fine engraving work.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Augustus" engraved on the inside.
1 1 sp 5 cp Jagged tooth necklace common The tooth from a large predator, strung on a leather chord.
1 1 gp 7 sp 1 cp Money Pouch common Essara's money pouch. It has 1 gp, 6 sp and 11 cp in it. ⅜ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 100 gp Poison, basic (vial) common You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 5 sp Tinderbox common This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

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