Gringamorodo Boffhead-Mather
Male Halfling
He is an elderly halfling with hazel eyes (behind a pair of spectacles), a bald head, bushy sideburns, and dark brown skin.
Personality Traits: Humorless, Downbeat, Impatient.
Alignment: neutral.
Born: 716 AC (Age 84)
Orientation: Hetrosexual
Home: Minelda's Quality Furriers
Settlement: Badocworth
Spouse: Fatimsy Boffhead-Mather (Deceased)
Mother: Salviily Mather (Deceased)
Father: Arroc Mather (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 11 | 11 | 11 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Investigation +2
Abilities:
- Lucky. When Gringamorodo rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Gringamorodo has advantage on saving throws against being frightened.
- Halfling Nimbleness. Gringamorodo can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 4 | Chewed gum | A piece of chewed gum. | ||
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 9 sp 5 cp | Money Pouch | Gringamorodo's money pouch. It has 8 sp and 15 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 cp | Riversticks (Gaming Set) |
Four custom modified maple sticks, for playing the popular otterfolk game Riversticks. The sticks have had their twig pruned and have been polished to a shine. Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course. |
4 lbs. |
| 1 | 3 cp | Walking Stick | A walking stick made of cedar. | 4 lbs. |