Niemeep Kheetupup
Male Otterfolk Poacher
He is an adult otterfolk with one grey eye (his left is covered by an eye-patch) and dark brown fur with brown fur on their face and chest.
Personality Traits: Upbeat.
Alignment: lawful evil.
He is a follower of Xor. (LE)
Born: 763 AC (Age 37)
Orientation: Hetrosexual
Home: None
Settlement: Arnorworth (immigrated from Sheerden)
Mother: Kheetu Freenpup (Deceased)
Father: Preemeek Julurepup (Deceased)
Siblings
- Tululo Kheetupup - age 40 ♂
- Rulurit Kheetupup - age 32 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 14 | 7 | 9 | 9 | 10 |
-2 | +2 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
13 | 14 | 10 | 30 ft. |
Alignment: lawful evil
Size: Medium
Senses: Watervision
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Sleight of Hand +4, Perception +2, Acrobatics +4
Abilities:
- Hold Breath. Niemeep can hold their breath for up to 30 minutes at a time.
- Bite. Niemeep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Sneak Attack. Once per turn, Niemeep can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Niemeep knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Otterese, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 20 gp | "Truth and Light" (Illustrated, Dog-eared) |
A book of holy scripture laying out the tenants of the faith for followers of Solina. An expensive illustrated edition, with painted etchings. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
1 | Broken arrow | A broken arrow, missing its tip. | ||
6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | 4 gp | Gold septum ring | A thick gold hoop, worn through the nose. | |
1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 2 gp 9 sp 7 cp | Money Pouch | Niemeep's money pouch. It has 1 gp, 18 sp and 17 cp in it. | ¾ lb. |
1 | 1 gp 3 sp 2 cp | Quartz pewter chain bracelet | A short chain of tiny pewter links, with a small quartz attached. | |
1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |