Khulurup
Male Otterfolk Wizard
He is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest.
Personality Traits: Reckless, Honest.
Alignment: neutral.
Born: 773 AC (Age 27)
Orientation: Hetrosexual
Home: Hunting Lodge
Settlement: Wragden
Mother: Shrearu (Deceased)
Father: Keareep (Deceased)
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 9 | 9 | 9 | 11 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 12 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Crossbow, light. Ranged Weapon Attack: +3 to hit, range 80 / 320 ft., one target. Hit: 1d8 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Medicine +2, Religion +2
Abilities:
- Hold Breath. Khulurup can hold their breath for up to 30 minutes at a time.
- Bite. Khulurup can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Spellcasting. Khulurup is a spellcaster. His spellcasting ability is int (spell save DC 10, +2 to hit with spell attacks). Khulurup can have 6 spells from his spellbook prepared. His available spell slots are 1st-level: 3.
Spells Known:
-
Cantrip
(at will):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "Absolution" | common |
By Earl Vincent Banned in some regions for its corrupting influence, Absolution is a persuasive text on the virtues of selfishness. It is considered to be a holy book by followers of Vastra. |
5 lbs. |
| 1 | 1 gp | Case, crossbow bolt | common | This wooden case can hold up to twenty crossbow bolts. | 1 lb. |
| 1 | 25 gp | Component pouch | common | A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). | 2 lbs. |
| 15 | 5 cp | Crossbow bolt | common | 1½ lbs. | |
| 1 | 25 gp | Crossbow, light | common | A Simple Ranged weapon. 1d8 piercing damage. Range: 80/320. Properties: Ammunition, Loading, Two-Handed | 5 lbs. |
| 1 | 200 gp | Khulurup's Spellbook | uncommon |
A spellbook containing 4 spells. 1st-level: |
3 lbs. |
| 1 | 2 gp 6 sp 6 cp | Money Pouch | common | Khulurup's money pouch. It has 26 sp and 6 cp in it. | ⅝ lb. |
| 1 | Pocket lint | common | Some pocket lint. | ||
| 1 | 2 sp | Quarterstaff | common | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | Twine | common | A short length of twine. Just a few foot long. |