Khulurup

Male Otterfolk Wizard

He is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest.

Personality Traits: Reckless, Honest.

Alignment: neutral.

Born: 773 AC (Age 27)

Orientation: Hetrosexual

Home: Hunting Lodge

Settlement: Wragden

Mother: Shrearu (Deceased)

Father: Keareep (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 9 9 11
-2 +1

ACHPPassive
Perception
Speed
11 12 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
  • Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Crossbow, light. Ranged Weapon Attack: +3 to hit, range 80 / 320 ft., one target. Hit: 1d8 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Medicine +2, Religion +2

Abilities:

  • Hold Breath. Khulurup can hold their breath for up to 30 minutes at a time.
  • Bite. Khulurup can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Spellcasting. Khulurup is a spellcaster. His spellcasting ability is int (spell save DC 10, +2 to hit with spell attacks). Khulurup can have 6 spells from his spellbook prepared. His available spell slots are 1st-level: 3.

Spells Known:

  • Cantrip (at will):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "Absolution" common By Earl Vincent

Banned in some regions for its corrupting influence, Absolution is a persuasive text on the virtues of selfishness. It is considered to be a holy book by followers of Vastra.
5 lbs.
1 1 gp Case, crossbow bolt common This wooden case can hold up to twenty crossbow bolts. 1 lb.
1 25 gp Component pouch common A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
15 5 cp Crossbow bolt common 1½ lbs.
1 25 gp Crossbow, light common A Simple Ranged weapon. 1d8 piercing damage. Range: 80/320. Properties: Ammunition, Loading, Two-Handed 5 lbs.
1 200 gp Khulurup's Spellbook uncommon A spellbook containing 4 spells.
1st-level: 
3 lbs.
1 2 gp 6 sp 6 cp Money Pouch common Khulurup's money pouch. It has 26 sp and 6 cp in it. ⅝ lb.
1 Pocket lint common Some pocket lint.
1 2 sp Quarterstaff common A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk 4 lbs.
1 Twine common A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

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